Class Wedge
A wedge is a beam modulating add-on that modifies the dose intensity over all or a part of a treatment beam.
Inheritance
System.Object
Wedge
Implements
System.Xml.Serialization.IXmlSerializable
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: VMS.TPS.Common.Model.API
Assembly: VMS.TPS.Common.Model.API.dll
Syntax
public class Wedge : AddOn
Remarks
Use run-time type information via operator is or as
to find out the type of a Wedge.
Properties
Direction
The wedge orientation with respect to the beam orientation, in degrees.
Declaration
public double Direction { get; }
Property Value
| Type | Description |
|---|---|
| System.Double |
WedgeAngle
The wedge angle.
Declaration
public double WedgeAngle { get; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Methods
WriteXml(XmlWriter)
Converts an object into its XML representation. For more information on how to serialize an object into an XML document, see System.Xml.Serialization.XmlSerializer.
Declaration
public override void WriteXml(XmlWriter writer)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Xml.XmlWriter | writer | The System.Xml.XmlWriter stream, to which the object is serialized. |
Overrides
Implements
System.Xml.Serialization.IXmlSerializable